/*   Copyright 2010 Jonathan Wagner
 *
 *   Licensed under the Apache License, Version 2.0 (the "License");
 *   you may not use this file except in compliance with the License.
 *   You may obtain a copy of the License at
 *
 *       http://www.apache.org/licenses/LICENSE-2.0
 *
 *   Unless required by applicable law or agreed to in writing, software
 *   distributed under the License is distributed on an "AS IS" BASIS,
 *   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *   See the License for the specific language governing permissions and
 *   limitations under the License.
 */

package com.alienos.collide;

import com.alienos.collide.math.Vector3;

public class Transform {

    private final Vector3 position;
    private final Vector3 rotation;

    public Transform(Vector3 position, Vector3 rotation) {
        this.position = position;
        this.rotation = rotation;
    }

    public Vector3 getPosition() {
        return position;
    }

    public Vector3 getRotation() {
        return rotation;
    }

    @Override
    public int hashCode() {
        final int prime = 31;
        int result = 1;
        result = prime * result + ((position == null) ? 0 : position.hashCode());
        result = prime * result + ((rotation == null) ? 0 : rotation.hashCode());
        return result;
    }

    @Override
    public boolean equals(Object obj) {
        if (this == obj)
            return true;
        if (obj == null)
            return false;
        if (getClass() != obj.getClass())
            return false;
        Transform other = (Transform) obj;
        if (position == null) {
            if (other.position != null)
                return false;
        } else if (!position.equals(other.position))
            return false;
        if (rotation == null) {
            if (other.rotation != null)
                return false;
        } else if (!rotation.equals(other.rotation))
            return false;
        return true;
    }

}
